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One-click Blender addon that imports a downloaded asset ZIP (or batch-imports a folder tree) from Fab, Megascans, Sketchfab, and more — auto-builds a Node Wrangler-style PBR material, arranges results on a grid, and previews texture-only folders on spheres.
An Unreal Engine editor plugin that scans a folder of PBR textures, detects material groups automatically, generates a packed ORM (AO/Roughness/Metallic) texture via Pillow, imports everything with the correct engine-side settings, and optionally creates a Material Instance per detected material —driven by a a single Editor Utility Widget & Python.