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stanoddly
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Pixely
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Report development publication
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#104:
completed by
stanoddly
6s
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Wait for the frame's uploads before drawing on V3DV (#624)
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#108:
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9m 12s
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Wait for the frame's uploads before drawing on V3DV
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#1052:
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#624
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botoddly
3m 46s
issue-623
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Wait for the frame's uploads before drawing on V3DV
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#1051:
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#624
opened by
botoddly
3m 51s
issue-623
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nuget in /. - Update #1610666734
Dependabot Updates
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#103:
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#102:
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Batch, merge and shard the package integration tests to cut PR time (…
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#107:
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Batch, merge and shard the package integration tests to cut PR time
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#1050:
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4m 11s
faster-package-tests
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Batch, merge and shard the package integration tests to cut PR time
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#1049:
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1m 36s
faster-package-tests
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Register diagnostics last so they do not change when the app's servic…
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#106:
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Batch, merge and shard the package integration tests to cut PR time
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#1048:
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#622
opened by
botoddly
3m 53s
faster-package-tests
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3m 53s
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Register diagnostics last so they do not change when the app's services are created
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#1047:
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#616
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9m 55s
diagnostics-registration-order
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#101:
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#100:
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Create missing directories before saving a PNG (#621)
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#105:
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Create missing directories before saving a PNG
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#1046:
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11m 51s
issue-614
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Keep previous shader outputs when a compile fails (#620)
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#104:
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Create missing directories before saving a PNG
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#1045:
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Create missing directories before saving a PNG
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#1044:
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1m 37s
issue-614
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Keep previous shader outputs when a compile fails
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#1043:
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11m 25s
issue-619
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Keep previous shader outputs when a compile fails
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#1042:
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2m 49s
issue-619
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Keep previous shader outputs when a compile fails
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#1041:
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5m 20s
issue-619
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#99:
completed by
stanoddly
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Run on Vulkan drivers without shaderDrawParameters (#618)
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#103:
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