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feat: the settle is a stance change — shoes split through the producer, the splayed leg comes 40 % of the way in (#13) - #16
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55b529c: the no-Python route now reproduces the hello. Before this commit, a reader who used the hand-placed set in docs/KEYPOINTS.md got a different hello from the one on the keypoints.py route, and it failed the guide's own bars. The set is now within a pixel of the script's joints. The joints that mattered were the hips, the knees and the right ankle, which were 14–50 px off. An ablation that moved only those five joints gave the same result as the full retune. Both routes at gs-13, with packages from the README's
The bars are gap ≤ 25 and ghost ≤ 50, at the runtime's default wind (1,0), which is what ships. In still air (0,0) both routes leave the hem open: 33/46 on the keypoints.py route and 36/46 on the hand set. That is the skirt hanging in calm air, already filed as rig-c/parts#591, and not a keypoint matter. The README's no-Python paragraph and KEYPOINTS.md now say the set was tuned to match the script. 🤖 Generated with Claude Code |
…r, the splayed leg comes 40 % of the way in (#13) Step 7 corrects the left ankle keypoint ([848, 2140]; the script's lands 11.8 px off the leg art), so the producer's limbs rule splits the shoes: propose prints 44 bones and 0 LINT, step 8's build prints `limb cut: "shoes" opaque 13735 = "foot_r" 8071 + "foot_l" 5664`. The hand-placed set in docs/KEYPOINTS.md is fixed at the source too. hello.ts replaces the hip-only settle with a stance change solved from rig.json: the splayed right leg's ankle slides 33.2 px inward along the floor (40 % of the way to parallel; tilt 15.96 -> 12.87 deg; leg_r0 +9.61, leg_r1 -13.63) by two-bone IK, the left leg follows the hip (-6 px) by IK, feet unkeyed and level, the skirt's first link follows the right thigh; 3.15-4.75 s, smoothstep. The hello is 4.75 s and loops. 50 % (the probe's figure) failed one bar on the cloth build (topwear|bottomwear ghost 54 > 50 over the hold), so it ships at 40 %; bars unchanged. At 40 % all pairs are inside on 9b and 9c, idle and hello (worst topwear|bottomwear 3/44), pass-through 0, no folds, FEET_STAY_LEVEL PASS, check PASS, build PASS. The right shoe stays drawn toed-out (a true "11" needs a second shoe painting). check-adapters asserts foot_r/foot_l, no shoes slot, 72 bones and the 4.75 s hello. README as written reproduces from a clean folder on parts 1.49.1, byte-identical to the measured build. Closes #13 Co-Authored-By: Roa <342598975+fj-roa[bot]@users.noreply.github.com>
…ript's joints (#13) The no-Python route's set put the right leg's painted stance at 16.70 deg (script 15.96), so hello.ts brought the ankle 41.1 px in and the hello failed the guide's own seam bars (topwear|bottomwear ghost 79, hem 32/30, plus a thigh_r|shin_r seam warning). The hips, knees and right ankle were 14-50 px off; the set now sits within a pixel of keypoints.py's output and the hello reads 33.6 px, 16.05 -> 12.92 deg, inside every bar. Co-Authored-By: Roa <342598975+fj-roa[bot]@users.noreply.github.com>
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Codex review on 7d857f0: no findings. The later commit (the hand-set fix, docs only) was not re-reviewed, per the one-review-per-PR rule. |
Closes #13. Stacked on #14 (base
gs-12-physics); retarget tomainafter #14 merges. Owner: "짝다리 모션이 자연스러우려먼 발이 11자가 되었다가 돌아가면 될거 같은데, 이렇게 하면 치마물리도 훨씬 살아날거야".What
l_ankle→ [848, 2140] (the script's [855.7, 2154.1] sits 11.76 px off the leg art →LINT foot_l, shoes stay whole). With it:propose→0 LINT line(s),44 bone(s); step 8 →limb cut: "shoes" opaque 13735 = "foot_r" 8071 + "foot_l" 5664. The hand-placed set indocs/KEYPOINTS.md(CI's set, [850, 2110], 22 px off) is fixed at the source. Producer-only: no hand cut.hello.ts): the splayed right leg's ankle slides inward along the floor by two-bone IK solved fromrig.json— 40 % of the way to parallel (33.2 px; tilt 15.96° → 12.87°;leg_r0+9.61°,leg_r1−13.63°); left leg follows the hip (x −6) by IK; feet unkeyed, level;skirt0_0(cloth) /skirt_r0(plain) follows the right thigh. 3.15 → 3.75 out, hold to 4.15, back by 4.75 s, smoothstep. Hello = 4.75 s, 115 keys, loops.hello.tsrefuses a rig withoutfoot_r/foot_land points to step 7.11 of 13 bar(s) measured, 2 skipped), REFERENCE section "The settle: a stance change" (keys, bars, the 50 % failure, readings, needs-a-part list), stalewave-build/size fixed.check-adapters.ts:[bar:guide-feet]foot_r/foot_l, no shoes slot, 72 bones; hello 4.75 s.Why 40 % and not the probe's 50 %: at 50 % the cloth build's
topwear|bottomwearghost read 54 over the hold (bar 50); every other pair passed and the plain build passed. Stepped down per the card; bars unchanged.Bars at 40 % (gap/ghost px, worst frame, 24 fps, physics on where present)
sleeve_r04.00°; feet: ankle and sole y move ≤ 0.001 px;FEET_STAY_LEVELPASS;check: PASS,build: PASSon 9b and 9c.Candid read: she re-plants her weight — modestly. The hem tilts with the right thigh; the hip-driven sway is smaller than #14's (the hip now moves over 0.6 s, not 0.35 s). A small notch shows on the inner right knee at 2× (knee ghost 38, inside the bar). The right shoe stays drawn toed-out 44°: the legs come together but the feet do not become a true "11" — that needs a second shoe painting (slot).
Verification: README-as-written clean run (parts 1.49.1, rig-c 2.64.1, pose 0.37.0, play 1.12.0) exit 0, 416.6 s; outputs byte-identical to the measured build;
check-adapters.tsexit 0 (all bars PASS).🤖 Generated with Claude Code