PhD candidate in Vehicle Engineering at Beijing Institute of Technology (expected June 2027); research in Computer Science and Technology focused on robotic world models and generative policies
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I work on robotic world models and generative action policies, video pretraining and post-training, vision-language-action (VLA) systems, and robot navigation and manipulation. Recent work includes egocentric-video and robot-trajectory alignment on Unitree G1, staged egocentric-video pretraining for BAAI's EgoWorld-1, and VLA/GR00T-related mobile manipulation at LimX Dynamics. I have also led a small robotics solutions team and care about translating research into reliable applications. Reinforcement learning is not my primary specialization.
- Robotic world models and generative policies: predictive representations from video, simulation, and robot trajectories; action generation, long-horizon forecasting, and evaluation.
- VLA and real-robot systems: connecting learned representations to navigation, manipulation, and physical-robot tests.
- Multimodal memory: structured semantic-spatial retrieval for open-world object-goal navigation.
- Reproducible systems: experimental infrastructure and transparent simulation versus real-robot evidence.
- EMKG — IEEE Robotics and Automation Letters (2026), 11(4):4537–4544. DOI: 10.1109/LRA.2026.3655297.
Multimodal knowledge graph integration for open-world object-goal navigation. This project investigates the use of structured memory and multimodal retrieval to support navigation decisions.
Research focus
Visual observations are organized into semantic-spatial memory that can be queried during navigation. The work concerns the connection between environmental observations, retrieved evidence, and object-goal decisions.
World-model-assisted navigation and execution for the Go2-W platform, including map-independent charging and hybrid long-range navigation workflows.
System details and experimental materials
In the hybrid navigation workflow, Cosmos3-Edge selects an approved route, Nav2/RoamerX handles navigation, and DreamWaQ controls motion.
The September 10, 2026 simulation record covers stairs, ramps, and flat-ground obstacles with moving cylinder proxies. It reports 18 completed stages and 60.88 m of travel in MuJoCo / Unreal Engine, using sensor/model-fused obstacle data. These results describe the recorded simulation runs, rather than a real-robot benchmark.
An experimental framework for persona agents with explicit memory and retrieval, with adversarial smoke tests for inspecting agent behavior.
Related infrastructure
Isaac Sim Kitchen provides a reproducible Lightwheel Kitchen scene setup. Room contains related runtime work. These repositories support scripted setup, asset checks, and experimental inspection.
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