Improved selection state for no-geometry frames - #897
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Micheal Parks (micheal-parks) wants to merge 2 commits into
Open
Improved selection state for no-geometry frames#897Micheal Parks (micheal-parks) wants to merge 2 commits into
Micheal Parks (micheal-parks) wants to merge 2 commits into
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🦋 Changeset detectedLatest commit: 9595dfb The changes in this PR will be included in the next version bump. This PR includes changesets to release 1 package
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Micheal Parks (micheal-parks)
requested review from
Devin T. Currie (DTCurrie),
Matthew MacFarquhar (mattmacf98) and
Marcus (sucrammal)
July 29, 2026 20:58
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Overview
Currently whenever we select an item in the scene we render a black bounding box over it. This makes sense for just about everything except for axes helpers... which we still draw a bounding box around. This obscures the axes helper and presents confusing information, in reality these frames have no volume.
This PR changes selection state for no-geometry components so that the axes helper is rendered more thickly and with no depth testing - placing it on top all other scene objects, giving it a clear selection state, and one that makes a bit more sense than the current scenario.