Offline external autonomous player for osu!lazer using WASAPI audio cross-correlation, SendInput scheduling, and beatmap kinematics. Zero game memory access. 100.00% SS on a 10.69★ OD10 map
python benchmark automation offline wasapi osu low-latency cross-correlation systems-engineering sendinput beatmap-parser osu-lazer audio-synchronization wasapi-loopback timing-precision
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Updated
Oct 20, 2026 - Python