Liquid Glass for the Android View system — real SDF refraction, physical dispersion, sensor-driven specular. Drop into existing XML layouts, no Compose required. API 24+
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Updated
Jul 22, 2026 - Kotlin
Liquid Glass for the Android View system — real SDF refraction, physical dispersion, sensor-driven specular. Drop into existing XML layouts, no Compose required. API 24+
Repository for practicing Jetpack Compose shaders using AGSL to create GPU-powered visual effects.
Hybrid QR rendering engine for Android using AGSL RuntimeShader. Combines CPU-driven kinetic particles with GPU masking to visualize QR matrices dynamically while preserving logical structure.
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