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obj-parser

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A highly optimized, multithreaded 3D raytracing engine built from scratch in C. Features a custom linear algebra backend, Bounding Volume Hierarchies (BVH) for high-poly OBJ parsing, Constructive Solid Geometry (CSG), procedural textures, and physically based optics (refraction, soft shadows, motion blur).

  • Updated Jul 20, 2026
  • C

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