[CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
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Updated
Jun 27, 2025 - Python
[CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
An aggregation of human motion understanding research.
Browser-based VRM animation editor with human and AI agent workflows, local FBX-to-VRMA conversion, and validated export.
The official implementation of MotionLab
A curated list of papers, datasets and benchmarks for text-driven 3D human motion editing, grouped by the supervision each method assumes.
To associate your repository with the motion-editing topic, visit your repo's landing page and select "manage topics."