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gpu-programming

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Game-Programmer-Study-Notes

⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

  • Updated Oct 16, 2021

Covers pre-training data, Tokenizer, Transformer, MoE,distributed training, Scaling Laws, inference & alignment .6 progressive code assignments for full-stack LLM learning | 涵盖预训练数据、分词器、Transformer、MoE、分布式训练、缩放定律、推理与对齐,6 项渐进代码作业,掌握 LLM 全栈知识

  • Updated Oct 9, 2026
  • Jupyter Notebook

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