Accessors and GUIs for persistent preference values using a JSON file
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Updated
Nov 10, 2025 - C#
Accessors and GUIs for persistent preference values using a JSON file
Unity3dd EditorWindow, that show runtime size of folder
A tool for browsing, opening, and running scenes in your project.
To associate your repository with the editorwindow topic, visit your repo's landing page and select "manage topics."