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stephen-cusi
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source-engine-mod
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ci: fix Android job PATH broken by env.PATH expansion
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#510:
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7a9490a
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18m 51s
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fix(build): don't define nullptr as a macro in video_macros.h
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#509:
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ci: remove obsolete android_2023 and dos workflows
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#508:
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ci: split every job into granular steps and clean up remaining workflows
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#507:
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2m 42s
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ci: standardize build and tests workflows
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#506:
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ci: upgrade upload-artifact to v7 and drop hl2mp from dedicated windo…
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ci: add macOS arm64 (Apple Silicon) build and test jobs
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#504:
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fix(ci): set NDK/clang PATH in build and install steps
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#503:
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fix(ci): set NDK/clang PATH in build and install steps
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fix(ci): keep build-graphics fast with --target while matching script…
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fix(ci): keep build-graphics fast with --target while matching script…
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fix(ci): simplify build-graphics to call existing build scripts
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fix(ci): simplify build-graphics to call existing build scripts
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fix(ci): align build-graphics workflow with existing scripts
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fix(ci): align build-graphics workflow with existing scripts
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fix(ci): add missing build dependencies to graphics workflow
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fix(ci): add missing build dependencies to graphics workflow
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fix(ci): add workflow file to build-graphics trigger paths
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1m 57s
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fix(ci): add workflow file to build-graphics trigger paths
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#498:
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18m 10s
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gitignore: add .opencode/AGENTS.md
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#497:
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fix(ci): correct build target names, remove AGENTS.md
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ci: add graphics-only Android build workflow
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15m 45s
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fix(graphics): improve rendering on newer Mali/Adreno GPUs
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#494:
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18m 20s
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fix(win): only check FFmpeg libs on amd64; fix CI FFmpeg unpack
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#493:
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17m 53s
fix/android-graphics-bug
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fix: update FFmpeg build and xcompile for NDK r26 compatibility
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#492:
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573f80f
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15m 33s
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