Hi Serhii
I noticed that when creating an action linked to points on type 0x and 1x, the value is not updating.
Ex:
Trying to do a toggle on the bool register: change between 0 and 1 at 2s interval

Result is that the register value is not changing.
I tried with multiple combination of values, but did not succeed to get the value to change.
Can you add a type ' toggle' or something that you think is more relevant, that will just change the current value to 0 if previous state is 1, and vice-verse from 1 to 0.
Workaround:
Instead of using data type 'Bool' I use a int8, and set increment from 0 to 15

I'm not familiar with C++, so unless using AI for that (which you should agree with), I won't be able to help.
Hi Serhii
I noticed that when creating an action linked to points on type 0x and 1x, the value is not updating.
Ex:

Trying to do a toggle on the bool register: change between 0 and 1 at 2s interval
Result is that the register value is not changing.
I tried with multiple combination of values, but did not succeed to get the value to change.
Can you add a type ' toggle' or something that you think is more relevant, that will just change the current value to 0 if previous state is 1, and vice-verse from 1 to 0.
Workaround:

Instead of using data type 'Bool' I use a int8, and set increment from 0 to 15
I'm not familiar with C++, so unless using AI for that (which you should agree with), I won't be able to help.