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Fix Windows Stop UI synchronization - #647
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Co-authored-by: Copilot App <223556219+Copilot@users.noreply.github.com> Signed-off-by: Colin Neilens <coneilen@microsoft.com>
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Record the immutable, unpublished 0.1.78-windows.beta13 candidate built from af3d006 with #647's Stop UI state-decoding fix. Beta12 is failed/superseded and kept unchanged. Exact artifact stays complete; the other six gates and the 98/60/38 parity ledger are unchanged. Co-authored-by: Copilot App <223556219+Copilot@users.noreply.github.com> Signed-off-by: Colin Neilens <coneilen@microsoft.com>
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Summary
Fix the Windows shell's stale Stop UI after the daemon successfully stops a loop. The shell now decodes the Swift daemon's synthesized
LoopStateobject payload instead of silently replacing it withidle.Changes
stopped, retaining its selected node, and removing the Stop controlTest plan
RED: zig test src\App.zig --test-filter "open workspace applies production stopped state" -> expected stopped, found idle; 0 passed, 1 failed
GREEN: zig test src\App.zig --test-filter "open workspace applies production stopped state" -> All 1 tests passed
REGRESSION: zig test src\App.zig with native provider/link inputs -> All 773 tests passed
zig test src\GraphModel.zig-> All 155 tests passedTools\windows\validate.ps1 -Task windows-shell -ShellPart integration -SkipTrayLive -ShellValidationRoot C:\v-> passed; live shell/UIA integration andREAL_DAEMON_ROUNDTRIP: PASSChecklist
git commit -s) per the DCOmake test)make check)