Software Engineer Β· Payment Infrastructure & Distributed Systems
I'm a Software Engineer focused on payment infrastructure and distributed systems.
- ποΈ I build and integrate microservices, payment gateways, and micro-frontend architectures
- π οΈ I work across Java/Spring Boot, Go, Rust, and React/TypeScript
- π I care about clean code, PCI DSS compliance, and cryptography
- π Creator of AstroBurst
- π¬ Ask me about: tech, movies, music, and life
- π³ Payment integrations and PCI DSS tokenization
- βοΈ Microservices in Java/Spring Boot and Go
- π§© Micro-frontends with React, TypeScript, and single-spa
- π¦ Systems programming in Rust
- π Cryptography
AstroBurst is an open-source desktop app for processing astronomical images. Drop in your FITS or ASDF files, compose RGB from narrowband channels, stack with sigma clipping, and export β everything runs 100% locally, with no cloud dependencies.
It's the first astronomical image processor built on the Rust / Tauri / WebGPU stack, and the first non-Python tool with native ASDF support (Roman Space Telescope). Works with JWST (NIRCam/MIRI), Hubble, and Roman data.
β‘ Performance
- Opens a 2 GB IFU datacube in 300 ms
- Processes 10 frames at 1.4 GB/s
- Renders STF adjustments in 8 ms on GPU (4K)
β¨ Highlights
- 10-step ComposeWizard pipeline: channels β stack β align β crop β background β blend β color β stretch β adjust β export
- GPU RGB preview via WebGPU β pixel-identical STF across GPU shader, CPU worker, and Rust backend
- Sub-pixel alignment (Foroosh phase correlation + star-based affine with RANSAC)
- SPCC color calibration against real Gaia DR3, interactive photometry, and plate solving



