Skip to content
View rgilks's full-sized avatar
👍
👍

Highlights

  • Pro

Block or report rgilks

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. tre-systems/rgou-cloudflare tre-systems/rgou-cloudflare Public

    Offline-first Royal Game of Ur with search, self-play ML, and solved-game-distilled Oracle AI in React, Rust/WASM, and Cloudflare Workers.

    Rust 1

  2. tre-systems/planeto tre-systems/planeto Public

    Multiplayer physics sandbox in space. Procedural planetoid clusters synchronized via SSE in a React Three Fiber + Rapier world.

    TypeScript 1

  3. tre-systems/antenna-public tre-systems/antenna-public Public

    A self-hosted personal signal layer for people and agents, built on Cloudflare Workers, Preact, and MCP.

    TypeScript 1

  4. tre-systems/galacto tre-systems/galacto Public

    A GPU-accelerated, self-gravitating N-body galaxy sandbox in the browser — spiral disks, galaxy mergers, and dark-matter halos, with a generative soundscape. Built with Rust, WebAssembly, and WebGPU.

    Rust 1

  5. tre-systems/confluon tre-systems/confluon Public

    Three particle populations become light and music in a deterministic Rust/WASM, WebGPU and Web Audio instrument.

    JavaScript

  6. tre-systems/delta-v tre-systems/delta-v Public

    Turn-based multiplayer space-combat game with vector physics, orbital mechanics, and optional AI players through a machine-native API and MCP.

    TypeScript 1