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fix(strands): preserve loop state updated before break - #9354
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davepagurek merged 1 commit intoOct 29, 2026
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davepagurek
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Thanks for working on this! I did some testing and logging of the transpiled js + compiled glsl and the behaviour seems correct.
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Resolves #9327
Loop state was only written back at the end of the loop body, so a
breakcould exit with the value from the start of that iteration.This updates the Strands loop handling so the current carried values are committed before
break.Changes:
breakbefore control-flow renaming, so they resolve to the live value at the break site.StrandsForbefore emitting the break.Tested on both WebGL and WebGPU.