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Minimal Graphics Engine for STM32

Bare metal graphics engine for STM32 with SPI display support. Linux test environment uses SDL2.

Build STM32 (Production)

cmake -B build-stm -DPLATFORM=stm -DCMAKE_TOOLCHAIN_FILE=arm-none-eabi.cmake
cmake --build build-stm

Output: build-stm/simple_render.bin (flashable binary)

Build Linux (Test Environment)

cmake -B build -DPLATFORM=linux
cmake --build build

Output: build/simple_render (SDL2 executable)

Requirements

  • STM32: ARM GCC toolchain (arm-none-eabi-gcc)
  • Linux: SDL2 development libraries

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Minimal bare metal graphics engine for stm32

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