feat(clan): add a past-24-hours overview card to the clan page - #4991
feat(clan): add a past-24-hours overview card to the clan page#4991ryanbarlow97 wants to merge 1 commit into
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The clan Overview tab showed only member count and open/invite status, so there was no signal of whether a clan is actually active right now. The public API already serves a windowed aggregate per clan (GET /public/clan/:tag?start=&end=, capped at one day server-side), which is exactly the rolling window we want. Adds a "Past 24 Hours" card below the stat tiles showing the game count, a win/loss bar, and the weighted win score, loss score and ratio, formatted to match the clan leaderboard. Like that leaderboard, the endpoint counts public Team games only (unranked, excluding HvN); the card's header tooltip says so. The fetch runs in parallel with the clan detail request so it adds no latency to the visible load, and is guarded by asyncGeneration + tag like the Discord lookup. It is deliberately not part of detailCache — a rolling window goes stale — and any failure hides the card rather than showing an error, since the rest of the overview stands on its own.
WalkthroughAdded a validated rolling 24-hour clan statistics API flow. ChangesClan recent statistics
Estimated code review effort: 3 (Moderate) | ~25 minutes Mergeability Score: 🔵 Low · up to The PR adds the past-24-hours clan activity card and its API parsing; the remaining merge-readiness concern is that validation currently lives in dependency-free core code, creating a bounded module and runtime-dependency risk. The change is mergeable with explicit owner follow-up to move validation to the client boundary. Sequence Diagram(s)sequenceDiagram
participant ClanDetailView
participant ClanApi
participant PublicClanStatsEndpoint
ClanDetailView->>ClanApi: fetchClanRecentStats(tag)
ClanApi->>PublicClanStatsEndpoint: Request 24-hour clan statistics
PublicClanStatsEndpoint-->>ClanApi: Return statistics response
ClanApi-->>ClanDetailView: Return validated data or false
ClanDetailView->>ClanDetailView: Render statistics card state
Suggested labels: Suggested reviewers: Poem
🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches 💡 1🛠️ Fix failing CI checks 💡
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Inline comments:
In `@src/core/ClanApiSchemas.ts`:
- Around line 35-63: Move ClanWindowStatsSchema and
ClanWindowStatsResponseSchema, along with their inferred types if runtime schema
coupling requires it, out of src/core into the public API client boundary; keep
src/core limited to dependency-free TypeScript contracts and perform Zod
validation when parsing the public clan response.
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ℹ️ Review info
⚙️ Run configuration
Configuration used: Organization UI
Review profile: CHILL
Plan: Pro Plus
Run ID: 2948a07a-9a65-4e9e-8e2d-6e7adacf0067
📒 Files selected for processing (7)
resources/lang/en.jsonsrc/client/ClanApi.tssrc/client/components/clan/ClanDetailView.tssrc/core/ClanApiSchemas.tstests/client/clan/ClanModalTestUtils.tstests/client/clan/ClanRecentStats.test.tstests/client/clan/ClanRecentStatsCard.test.ts
Description:
The clan Overview tab showed only member count and open/invite status, so there was no signal of whether a clan is actually active right now. The public API already serves a windowed aggregate per clan (
GET /public/clan/:tag?start=&end=, capped at one day server-side), which is exactly the rolling window we want.This adds a Past 24 Hours card below the stat tiles on the clan Overview tab, showing the game count, a win/loss bar (reusing
renderWLBarRow), and the weighted win score, loss score and ratio — formatted to match the clan leaderboard.Behaviour details:
now - 24h→now; the endpoint rejects anything longer.asyncGeneration+ tag like the Discord lookup.detailCache— a rolling window goes stale, so it refetches per mount.Renders in both Overview layouts; metric labels wrap rather than truncate in the narrower left column of the Discord two-column layout:
Files
src/core/ClanApiSchemas.ts—ClanWindowStatsSchema/ClanWindowStatsResponseSchema. The endpoint'steamTypeWL/teamCountWLbreakdowns are intentionally not modelled (Zod strips them).src/client/ClanApi.ts—fetchClanRecentStats(tag), unauthenticated with a 5s timeout.src/client/components/clan/ClanDetailView.ts— the card, its loader and the skeleton/empty/hidden states.resources/lang/en.json— five newclan_modal.recent_24h_*keys; reuses the existingleaderboard_modal.win_score/loss_score/ratiolabels and tooltips.tests/client/clan/ClanRecentStats.test.ts,tests/client/clan/ClanRecentStatsCard.test.ts, plus a mock inClanModalTestUtils.Verification
Full suite (3280 tests),
tsc --noEmit, oxlint and eslint all clean. The four states above were rendered against the real dev client in headless Chromium.Screenshots are linked by commit SHA (
3807f7b) from a side branch that has since been deleted, so the commit is unreachable — the images above will 404 once it is garbage-collected. Reviewers: if they've gone, ask and they'll be re-attached.Please complete the following:
Please put your Discord username so you can be contacted if a bug or regression is found:
w.o.n
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