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Four style presets: Clay Office, Pixel Glade, Pixel Office and Toy Office - #17
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A new preset in a soft clay style: an open-plan office around the Yard with its two near walls cut away, standing on a dark, glossy surround. - 44 new items in a "Clay office" group, built by tools/build_clay.py. Walls and the glass partition join end to end like the fort pieces. - A "Clay office" ground set, a terrazzo paving and two studio skies. - Lamps, screens and desks light the office at dusk. The kit lock now points at kit-0148da8c7b61ac33.tar.gz, which must be uploaded to the "art" release before CI can fetch it. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
The courier bot replaces Godot's icon: on a navy tile with a gold rim for macOS, on its own for Windows, and drawn as a simple front view at 16 to 40 px so it stays readable in the taskbar, title bar and Finder. The running window uses window.ico, since Godot makes the big window icon from the largest image in the file. tools/make_icon.py makes the files from agent-guild's concept art. The package smoke test checks the exe's icons and the macOS job checks the bundle's icon. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A forest clearing drawn in cube art, eight cubes to the metre, so that it reads as isometric pixel art from the Yard camera: a crystal shrine, ruins, a brook, work stations and a ring of braziers. - 43 new items in a "Pixel glade" group, built by tools/build_glade.py. - A "Pixel glade" ground set and paving with pixel-grid textures. - Pieces keep their size and turn by quarters, so cubes share one grid. - Lamps now sit clear of their own models, in Clay Office too, so they are not shadowed at final quality. The kit lock now points at kit-740a2f02daf31592.tar.gz, which must be uploaded to the "art" release before CI can fetch it. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
The signed app's smoke test compares its icons with data/brand/icon.ico. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A bright 8-bit office in cube art, in the same cut-away room as Clay Office: cubicles with boxy monitors, a mainframe room, a games corner with arcade cabinets, and checkered floors. - 39 new items in a "Pixel office" group, built by tools/build_retro.py. Walls and partitions join end to end. - A "Pixel office" ground set and paving with pixel-grid textures. - The cube builder now lives in tools/voxels.py, shared by the glade and retro scripts. The kit lock now points at kit-16cc318cb7d9126a.tar.gz, which must be uploaded to the "art" release before CI can fetch it. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
Twelve colour-coded rooms ring the Yard on a dark blueprint grid, each with its own theme and a rocket in the lobby. Walls and most furniture are a metre tall at most, so rooms stand in front of the Yard as well as behind it. - 51 new items in a "Toy office" group, built by tools/build_toy.py: floor tiles in seven colours, low walls that join, and furniture for engineering, design, games, gym, garden and other rooms. - A "Toy office" ground set and paving. - Floor coverings, in every set, now have a small footprint so things can stand on them and still be picked. - The rounded-shape builder now lives in tools/solids.py, shared by the clay and toy scripts. The kit lock now points at kit-2b33b9cf0e20083f.tar.gz, which must be uploaded to the "art" release before CI can fetch it. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
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Four new starting worlds, each in an art style Builders didn't have before, plus the app icon from
feat/app-icon.New presets
New inventory
Each preset comes with its own item group, ground set and paving:
tools/build_clay.pytools/build_glade.pytools/build_retro.pytools/build_toy.pytools/solids.py(clay, toy) andtools/voxels.py(glade, retro).Kit
kits/kit-lock.jsonnow points atkit-2b33b9cf0e20083f.tar.gz, which is uploaded to theartrelease. It contains every file of the previous kit unchanged, plus 239 new ones.Also included
feat/app-iconis merged in: Builders' own app icon on Windows and macOS.Checks run locally
run,hardening,clearance_hardening,package_hardening,site_commandstests/file_locks.ps1tools/package.ps1andtests/package_smoke.ps1on WindowsNot run locally: the macOS build and the signing jobs.
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