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g2gfast importer: faces_only remove specs drop sliver faces and keep …
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#156:
Commit
f89db3f
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gamemann
main
Nov 13, 2026
46s
More actions for workflow run 156
Map ze_biohazard_manor's 2 sounds and zm_antarctic_hospital's 5 npc_e…
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#155:
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37b39af
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gamemann
main
Nov 13, 2026
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playlot-maps adapter: attribution names a removal contact instead of …
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#154:
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cbeaab2
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gamemann
main
Nov 13, 2026
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zombie-zone-maps adapter: credit the author with a removal contact; m…
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#153:
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1953320
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gamemann
main
Nov 13, 2026
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mg-deathrun converter: fit a course under the piece cap (cull buried …
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#152:
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9a02af3
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gamemann
main
Nov 13, 2026
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Hide n Seek, Murder Mystery, Prop Hunt importers: accept r g b _light…
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#151:
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028d315
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gamemann
main
Nov 13, 2026
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playlot-maps: boreas, bigisland and rooftops configs; terrain cliff c…
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#150:
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5b06577
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gamemann
main
Nov 13, 2026
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bsp_route (delivery): write a road from its climbing end when it fall…
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#149:
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123763c
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gamemann
main
Nov 13, 2026
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terrain: lay displacement ground as tilted slabs; Playlot boreas, big…
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#148:
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44e42c2
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gamemann
main
Nov 13, 2026
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playlot-maps: fork, balkans, vyten, southside, asheville configs; tex…
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#147:
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128def3
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gamemann
main
Nov 13, 2026
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classes: func_pushable is world (drawn, solid where it rests), beam_s…
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#146:
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67ae453
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gamemann
main
Nov 13, 2026
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_orig packs carry original textures: regen --orig-textures (pakfile, …
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#145:
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080085e
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Nov 13, 2026
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vpk: base-game archive reader and internal-only texture cache (outsid…
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#144:
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77699d2
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Nov 13, 2026
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Add bsp_route: Dangerous Delivery route document from a converted map
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#143:
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95eaa06
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main
Nov 13, 2026
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test_body_links: find the sibling zombie-zone-maps via ZOMBIE_ZONE_MA…
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#142:
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6bdfc07
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Nov 13, 2026
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pbr pins: cp-orange-x3 measure grids and block-outs map to CC0 concre…
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#141:
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1a8be74
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gamemann
main
Nov 13, 2026
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More actions for workflow run 141
zombie-zone adapter: lay a row of nav squares down a body-sealed join
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#140:
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e827ef8
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gamemann
main
Nov 13, 2026
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g2gfast importer: teleports aimed into a brush and spawns buried in o…
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#139:
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6ca5a09
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gamemann
main
Nov 13, 2026
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zombie-zone adapter: build the flood's surfaces once per prop sweep
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#138:
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fa8783e
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gamemann
main
Nov 13, 2026
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zombie-zone adapter: hold links to the game's prune body, not only it…
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#137:
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49bad71
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gamemann
main
Nov 13, 2026
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zombie-zone import: main ground is where the horde drops to, not the …
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#136:
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4630eb5
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gamemann
main
Nov 13, 2026
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cp-orange-x3: stairs reach their wall, six poor textures pinned to cl…
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#135:
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8001795
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Nov 13, 2026
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More actions for workflow run 135
Teleport import: never cut a pit thinner than a tick, finish doors fo…
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#134:
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d5ed960
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gamemann
main
Nov 12, 2026
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More actions for workflow run 134
Teleport import: never cut a pit thinner than a tick, finish doors fo…
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#133:
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a3c3104
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gamemann
nightly/teleport-audit
Nov 12, 2026
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zombie-zone import: main ground is the largest piece holding a surviv…
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#132:
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08d11db
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gamemann
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Nov 12, 2026
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More actions for workflow run 132
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