⚡ Bolt: Optimize server lookups in LuaServerModule - #249
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Not up to standards ⛔🔴 Issues
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| Category | Results |
|---|---|
| Security | 1 high |
🟢 Metrics 10 complexity · 0 duplication
Metric Results Complexity 10 Duplication 0
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TIP This summary will be updated as you push new changes.
💡 What: Replaced O(N)
FindObjectsOfType<Il2Cpp.Server>()calls with O(1) lookups viaNetworkMap.instance.serversandNetworkMap.instance.brokenServersin the Lua API. Added safe defensive copies with early returns to handle mutation during iteration.🎯 Why: To prevent heavy IL2CPP garbage collection pressure and main thread blocking when Lua scripts poll for server statuses.
📊 Impact: Significantly reduces CPU and memory overhead during Lua script execution, scaling gracefully to large datacenter topologies.
🔬 Measurement: Verify by executing heavy server-related Lua scripts and monitoring CPU/GC spikes.
PR created automatically by Jules for task 16419139011481783658 started by @mleem97