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2 changes: 2 additions & 0 deletions CHANGELOG.en-US.md
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English (US) release notes, mirroring CHANGELOG.md (Brazilian Portuguese). Before publishing a version, add a `## [VERSION]` section to **both** files: the workflow publishes the section matching the tag from each one and fails if either is missing.

## [Unreleased]

## [1.7.0-beta.3]
### Changes
- Home: clicking a launcher (or pressing A on it) only picks what will open; **Play now** is what starts. Before, the click went straight into console mode, so picking looked like opening. With a controller or the keyboard, the focus moves down to **Play now** after the pick, so a second A plays. (#193)
- Guided tour: each stop moves on by itself once there has been time to read it (7 to 16 s), with a bar under the card showing how long is left, and the last one closes the tour. Nobody is stuck on a stop if the controller doesn't answer (reported with a PS5 controller). **A** goes on at once and **B** skips, as before. (#194)
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2 changes: 2 additions & 0 deletions CHANGELOG.md
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Notas em português do Brasil; a versão em inglês (Estados Unidos) fica em `CHANGELOG.en-US.md`. Antes de publicar uma versão, adicione uma seção `## [VERSÃO]` com o changelog daquela versão **nos dois arquivos**. O workflow publica as duas seções correspondentes à tag na mesma release e falha se faltar alguma.

## [Unreleased]

## [1.7.0-beta.3]
### Mudanças
- Início: clicar num iniciador (ou apertar A nele) só escolhe o que vai abrir; quem começa é **Jogar agora**. Antes o clique já entrava no modo console, e escolher parecia abrir sozinho. No controle e no teclado, o foco desce para **Jogar agora** depois da escolha, então um segundo A joga. (#193)
- Tour guiado: cada parada avança sozinha depois do tempo de ler o texto (de 7 a 16 s), com uma barra embaixo do cartão mostrando quanto falta, e a última fecha o tour. Ninguém fica preso numa parada se o controle não responder (houve relato com controle de PS5). **A** avança na hora e **B** pula, como antes. (#194)
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4 changes: 2 additions & 2 deletions src/ConsoleMode/ConsoleMode.csproj
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<Platform Condition="'$(Platform)' == ''">x64</Platform>
<Version>1.7.0-beta.2</Version>
<Version>1.7.0-beta.3</Version>
<AssemblyVersion>1.7.0.0</AssemblyVersion>
<FileVersion>1.7.0.0</FileVersion>
<InformationalVersion>1.7.0-beta.2</InformationalVersion>
<InformationalVersion>1.7.0-beta.3</InformationalVersion>
<AssemblyTitle>Console Mode</AssemblyTitle>
<Product>Console Mode</Product>
<Authors>lippdev</Authors>
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