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From a game preservation standpoint proton ge is a must have for obscure windows titles, they almost always need codec support at a minimum.
We should work out a way to automate installation.
Also from a game preservation standpoint just generally look at the Steam config folder more like a runtime, it is theoretically possible to only use logged in Steam as a tool to create the runtime dependency chain. This would facilitate having folders that are home directories for apps/games, they could be snapshotted and even just copied. Then that file blob, that is the whole runtime, could be executed in the container without ever starting Steam.
I recently ran into this while helping a friend play some old abandonware title on their iPad.
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github-actions commentedon Feb 4, 2026
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thelamer commentedon Feb 4, 2026
This is a lean solution.
https://github.com/Open-Wine-Components/umu-launcher
#4 add umu-launcher and protonup qt for decoupled Steam game launching
thelamer commentedon Feb 4, 2026
Link #5
Merge pull request #5 from linuxserver/game-launching