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gemm

geometry multi-dimensional manipulations

zig and typescript implementations

  • f32 focused.
  • 1e-6 tolerance used to handle floating-point precision edge cases between zig and typescript.

haxe implementation

GeometryXD(2018) is deprecated. Was used as base for zig and typescript implementations. Not developed anymore. Based on very first python3 origin(2015+-) created from reading the paper books ;) then next steps.

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geometry multi-dimensional manipulations. Gamedev library unified for TypeScript and Zig

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