Transform modifiers - #53
Open
JuhDuh26 wants to merge 6 commits into
Open
Conversation
These transform modifiers are a quicker and more convenient way of applying basic transform animations to objects without the need to set up binding and curves Shake - Randomizes the position of an object overtime whilst maintaining an anchor point, have amplitude and frequency controls Rotate - Rotates an object by a set amount each frame
JuhDuh26
marked this pull request as draft
August 7, 2026 10:43
JuhDuh26
marked this pull request as ready for review
August 7, 2026 10:44
Added missing references to CMakeLists.txt
…nity into transform-modifiers
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
These transform modifiers are a quicker and more convenient way of applying basic transform animations to objects without the need to set up time consuming and repetitive bindings and curves
They are also the only option when wanting to make transform adjustments to child effect objects, as these do not have access to root object translation and rotation curves
Shake - Randomizes the position of an object overtime whilst maintaining an anchor point, has amplitude and frequency controls
Rotate - Rotates an object by a set amount on each of it's axises in radians per second