Extract the rendered entity ID codec out of renderedEntities - #2126
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kmcginnes wants to merge 1 commit into
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Extract the rendered entity ID codec out of renderedEntities#2126kmcginnes wants to merge 1 commit into
kmcginnes wants to merge 1 commit into
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`renderedEntities.ts` had accumulated four unrelated concerns: a pure string ID codec, the canvas visibility atom, the style scope, and the Cytoscape render hooks. Only the last is what the module name describes. The codec has no coupling to the rest — no React, no Jotai, no state — and is exactly the unit the first four test blocks covered, so it moves out whole along with them. 263 lines down to 193.
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Description
renderedEntities.tshad accumulated four unrelated concerns: a pure string ID codec, the canvas visibility atom, the style scope, and the cytoscape render hooks. Only the last is what the module name describes.The codec has no coupling to the rest — no React, no Jotai, no state — and was exactly the unit the first four test blocks covered, so it moves out whole along with them. 263 lines down to 193. Pure move: no behaviour, signature, or exported name changes, and the barrel keeps every symbol public at the same path.
No deep import paths needed updating; every consumer already imported through
@/core.How to read
renderedEntityIds.tsand its test are the moved code. The diff onrenderedEntities.tsis deletions plus one import.