Fix: restrict Metal foveated rendering to VisionOS - #867
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sindharta-tanuwijaya merged 2 commits intoAug 18, 2026
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merged commit Aug 18, 2026
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Unity-Technologies:visionos
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Prevents standard iOS and macOS Metal targets from incorrectly enabling SUPPORTS_FOVEATED_RENDERING_NON_UNIFORM_RASTER.
Fixed error
This error causes the shader to instantly fall back to the pink internal error shader. Wrapping SHADER_API_METAL with defined(UNITY_VISIONOS) ensures the build target is actually compatible with foveated rendering before defining the macro.