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Pull requests: Source-Authors/Obsoletium

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Pull requests list

Fix vehicle near-plane clipping at high FOV
#187 opened Sep 18, 2026 by darkx1us Contributor Loading…
Fix skybox culling at high FOV and ultrawide aspect ratios
#186 opened Sep 18, 2026 by darkx1us Contributor Loading…
Fix multicore rendering visual glitches
#185 opened Sep 18, 2026 by darkx1us Contributor Loading…
Add SteamAPI support for HL2 x64
#184 opened Sep 18, 2026 by darkx1us Contributor Loading…
Fix XAudio2 automatic sound mode detection
#183 opened Sep 18, 2026 by darkx1us Contributor Loading…
Restore ALT+F4 window closing behavior
#182 opened Sep 18, 2026 by darkx1us Contributor Loading…
engine: rework how channel states & subchannels are handled
#174 opened Feb 5, 2026 by RaphaelIT7 Contributor Loading…
engine: reduce CBaseClient size & move scratch buffer
#162 opened Nov 17, 2025 by RaphaelIT7 Contributor Loading…
vphysics: expose new functions to support multiple physics environments
#161 opened Nov 17, 2025 by RaphaelIT7 Contributor Loading…
engine: make Filter_ShouldDiscard threadsafe
#160 opened Nov 17, 2025 by RaphaelIT7 Contributor Loading…
filesystem: use a RWLock instead
#158 opened Nov 17, 2025 by RaphaelIT7 Contributor Draft
materialsystem: make things more threadsafe for non-render threads
#154 opened Nov 17, 2025 by RaphaelIT7 Contributor Loading…
[filesystem] optimize file search by splitting it into two passes
#113 opened Dec 27, 2024 by RaphaelIT7 Contributor Loading…
[client] Fix SetModelScale having no clientside collisions
#106 opened Nov 29, 2024 by RaphaelIT7 Contributor Loading…
[server] Improve UTIL_CreateScaledPhysObject
#105 opened Nov 29, 2024 by RaphaelIT7 Contributor Loading…
[engine] Fix sv_parallel_sendsnapshot crashing
#104 opened Nov 29, 2024 by RaphaelIT7 Contributor Loading…
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