Website • Key Features • Installation • Classnames • Credits • License & Terms • Change Log
Geb's Animals adds 30 new animals to DayZ, each with its own model and harvest. The animals are server-configured Central Economy encounters rather than free food: server owners decide which species appear, where they live, and how common they are.
- DayZ 1.30. No other mods are needed: load Geb's Animals on both the server and every client.
- 30 wildlife species: chimpanzee, emperor penguin, cottontail rabbit, Bactrian camel, African elephant bull and cow, giraffe, wild turkey tom and hen, mallard drake and hen, peacock, American black bear, polar bear, giant panda, raccoon, cheetah, American bison, red kangaroo, Thomson's gazelle, California sea lion bull and cow, the humpback whale, and the water buffalo, grey swamp and black river, bull and cow; the giant spider; and on the beaches the red king crab and the snow crab.
- Animals that act like themselves: most have their own skeleton and animations (each one's own gaits, feeding, displays, resting and deaths), every one has an AI tuned to how the real animal behaves (a shy black bear, a stalking polar bear, a docile panda, a wary camel, a cheetah that keeps away from people, turkeys and peacocks that flush into the air) and real recordings of its calls.
- Mallards that swim, flush and fly: drakes and hens paddle and dabble on ponds and rivers, waddle and graze on the banks and walk in for a swim, swim off from you when you come near, and spring into the air when you come too close (sooner the more upright and quicker you are), flying off to land on water or open ground 50-110 m away; the rest of the flock follows, and a gunshot scares them all. Shoot one in flight and it falls; one that falls in the water drifts ashore to be skinned. The mod puts small flocks on the water near players itself: no event to set up.
- Sea lions that swim: scare one with water near and it gallops down the shore and plunges in; in the water it floats head up, jughandles on its side with a flipper in the air, barks, rolls and spy-hops, swims with its fore flippers stroking, porpoises away in leaps or dives and surfaces somewhere else, and after a while hauls out onto a beach again. Shots at a swimming one are checked against where it really is; killed, it floats ashore to be skinned.
- Humpback whales off the coast: a 14 m humpback cruises slowly just under the surface, comes up every half minute to blow a bushy spout you can see and hear from the shore, humps its back and lifts its flukes clear of the water to sound, surfaces a few hundred metres on, rests at the surface and now and then breaches. It pays you no mind. Shots at one are checked against where it really is; killed, it rolls belly up and drifts ashore to be skinned. Once in a while one strands alive on a beach: it can only lift its flippers and flukes, blow and moan, and it weakens on the sand. The mod puts whales offshore near players itself: no event to set up.
- Crabs on the beaches: Gebsfish's red king crab and snow crab come alive in Geb's Animals (Gebsfish keeps them as catches). They walk the shore sideways on their own legs, pick at the sand with one claw and the other and bring each pinch to the mouth, groom their eyes, settle down to blow bubbles, rear up with their claws held high and open when you come near and scuttle off with them raised. Get within 2 m and one turns its claws on you, lunges and pinches: 5 health a pinch. Skin one for its legs, to cook.
- A giant spider that hunts at night: a spider the size of a calf, on its own skeleton and eight walking legs. Up close it bites like a wolf; from 5 to 25 m it rears and spits venom (a sting, 12 health and chemical poisoning) or shoots silk, and both can be dodged if you keep moving. The silk knocks you out and wraps you in a cocoon: you drop what you hold, can't walk, and need three struggles to tear free (or a friend with a blade). Still bound after five minutes, and the spider comes back to feed. It climbs walls and rocks: up after you onto a roof, or hanging head down in wait to drop on you. It bleeds yellow; skin it for its leg meat and a wad of spider silk.
- Harvesting: skin each animal with a knife for its own meat, pelt or feathers, guts, bones and lard, a raccoon tail, elephant tusks or a bear's head as a headdress, in amounts that follow its size.
- Crafting: a coonskin cap from a raccoon pelt and tail.
- Server-controlled by design: nothing replaces vanilla wildlife. Each animal has its own event and territory, so it lives in groups of its own kind beside the vanilla herds, in the zones of the vanilla animal it moves like (the bears where the brown bear lives, camels and gazelles on the red deer's land, the cheetah and the giant spider on the wolves'), on any map that has them (the mallards, whales and crabs excepted: they spawn by themselves, and
gebsanimals-settings.jsonswitches each off or sets how many there are). You add only the species you want, and each one's numbers are its own event's. - Ready-made economy files: on start the server writes the types, the events and the territories to
$profile:Gebs/mpmissions/, like Gebsfish, and only rewrites them when the mod updates. - Supported languages:
- English
- Czech
- German
- Russian
- Polish
- Hungarian
- Italian
- Spanish
- French
- Chinese (Traditional and Simplified)
- Japanese
- Portuguese
Note Although supported languages are listed above, we cannot verify complete accuracy. If you are a native speaker and notice anything wrong, please reach out to us in the Discord via a ticket to assist us in getting proper translations.
- Subscribe to Geb's Animals on the Steam Workshop.
- Install the published
@gebsanimalsfolder beside the DayZ server executable. - Copy the included
.bikeyinto the server'skeysfolder. - Add
-mod=@gebsanimalsto the server launch parameters. Every connecting player must load the same Workshop mod. - Start the server once. The mod writes
gebsanimals-types.xml,gebsanimals-events.xml,gebsanimals-cfgenvironment.xml,gebsanimals-cfgeventspawns.xmlandgebsanimals-cfgeconomycore.xmlto$profile:Gebs/mpmissions/. Copy the types and events intompmissions/<your mission>/gebsanimals/and register them with thecfgeconomycore.xmlblock, then paste the territories intocfgenvironment.xml(inside<territories>) and the event names intocfgeventspawns.xml. Each animal's numbers are its event's. The files are only rewritten when the mod updates. - The mallards, whales and crabs need no events or territories: the mod puts them on the water and the beaches near players by itself. All three are on by default. To switch one off or change how many there are, edit
$profile:Gebs/gebsanimals-settings.json(written on the first start; each setting is explained in it) and restart.
The server-owner guide walks through every step, with copy-ready XML.
| Category | Classnames |
|---|---|
| Animals | geb_Bison, geb_Blackbear, geb_Camel, geb_Cheetah, geb_Chimp, geb_Elephant, geb_ElephantCow, geb_Female_Turkey, geb_Gazelle, geb_Giraffe, geb_Kangaroo, geb_Pandabear, geb_Peacock, geb_Penguin, geb_Polarbear, geb_Rabbit, geb_Racoon, geb_SeaLion, geb_SeaLionCow, geb_Turkey, geb_Mallard, geb_MallardHen, geb_Whale, geb_WaterBuffalo, geb_RiverBuffalo, geb_WaterBuffaloCow, geb_RiverBuffaloCow, geb_KingCrabLive, geb_SnowCrabLive, geb_GiantSpider |
| Meat | geb_BisonMeat, geb_CamelMeat, geb_CheetahMeat, geb_ChimpMeat, geb_ElephantMeat, geb_GazelleMeat, geb_GiraffeMeat, geb_KangarooMeat, geb_PeacockMeat, geb_PenguinMeat, geb_RabbitMeat, geb_RacoonMeat, geb_SeaLionMeat, geb_TurkeyMeat, geb_MallardMeat, geb_WhaleMeat, geb_WhaleBlubber, geb_WaterBuffaloMeat, geb_KingCrabLegMeat, geb_SnowCrabLegMeat, geb_GiantSpiderMeat |
| Pelts | geb_BisonPelt, geb_BlackbearPelt, geb_CamelPelt, geb_CheetahPelt, geb_ElephantPelt, geb_GazellePelt, geb_GiraffePelt, geb_KangarooPelt, geb_PandabearPelt, geb_PolarbearPelt, geb_RacoonPelt, geb_SeaLionPelt, geb_SeaLionCowPelt, geb_WaterBuffaloPelt, geb_RiverBuffaloPelt |
| Resources | geb_ElephantTusk, geb_RacoonTail, geb_WaterBuffaloHorn, geb_RiverBuffaloHorn, geb_SpiderSilk |
| Clothing | geb_RacoonSkinCap (crafted), geb_Headdress_BlackBear, geb_Headdress_PolarBear, geb_Headdress_Panda (from skinning the bears) |
The complete searchable list of 75 public config classes is on the project website, to copy or to download as a plain list or a CSV.
Every mod by Geb stands on its own, so a server can run the ones it wants:
- Gebsfish (wiki): the fishing overhaul, with 94 catchable species, rods, lures, coolers, the jon boat and more
- Geb's Animals (website) (this mod): 30 wildlife species
- Geb's Plants (website): 30 garden crops including wild ginseng
- Geb's Mushrooms (website): 69 edible, poisonous and psychedelic fungi
- Alien Invasion (website): UFO crash sites, Little Green Men and the Montauk plasma rifle
- Thanksgiving (Workshop): Pilgrim clothes, turkeys and a flintlock musket for the holiday
- Great Smoky Mountains (Workshop): a 20 x 20 km map of the Smokies at real scale
Geb's Animals, Plants and Mushrooms used to be one mod, Geb's Flora & Fauna. The classnames are unchanged: a server that ran it should load all three to keep every item players already have, because leaving one out deletes its items from the server's storage at the next restart.
- CADNav for the camel, elephant, chimpanzee, cheetah, peacock, rabbit, giraffe, penguin, mallard, bison, sea lion, humpback whale, water buffalo, Thomson's gazelle and giant spider models
- Brown Raccoon model and Rigged Turkey model
- SoundBible's chimpanzee (Attribution 3.0) and elephant recordings
- Elephant recordings: African elephant rumbles from King, Soltis, Douglas-Hamilton, Savage & Vollrath, Bee Threat Elicits Alarm Call in African Elephants, PLOS ONE 2010 (CC BY 2.5); Asian elephant roars, chirps and rumbles from Plotnik & de Waal, Asian elephants (Elephas maximus) reassure others in distress, PeerJ 2014 (CC BY 3.0). Cut, cleaned of background noise and partly pitched down.
- Giraffe recordings: grunt, snort, bursts and hums from Baotic, Sicks & Stoeger, Nocturnal "humming" vocalizations: adding a piece to the puzzle of giraffe vocal communication, BMC Research Notes 2015, and Girafe-En train de manger by roubignolle (G de Courtivron) on Freesound, both CC BY 4.0. Cut, cleaned of background noise and partly pitched.
- Penguin recordings on Freesound: emperor penguin calls from Emperor Penguin colony, Antarctica by stormpetrel and penguin calls on King George Island by artesmediales, both CC BY-NC 4.0, and Pinguin Colony at Gourdin Island by al.barbosa (CC0). The adults' calls lifted out of the chicks' chorus, cut, cleaned and partly pitched down.
- Chimpanzee recordings: a wild male's pant-hoot from Fedurek, Zuberbühler & Semple, Trade-offs in the production of animal vocal sequences: insights from the structure of wild chimpanzee pant hoots, Frontiers in Zoology 2017 (via Wikimedia Commons, CC BY 4.0); a wild chimp's alarm hoo and waa bark from Schel, Townsend, Machanda, Zuberbühler & Slocombe, Chimpanzee alarm call production meets key criteria for intentionality, PLOS ONE 2013 (via Wikimedia Commons, CC BY 2.5); and on Freesound, Chimpanzee whimper and scream by craigsmith and chimpanzees panting by Radio_fragola_gorizia (1, 2), CC0. Cut, cleaned of background noise and partly pitched.
- Mallard recordings, CC0 on Freesound: Mallard Duck Quack Flying Away by WavJunction.com, Mallards at the bay by straget, Hundreds of ducks by spurioustransients and mallard and mandarin ducks (with take off) by pillonoise; and Ducks landing in water by the US Fish and Wildlife Service (public domain). Cut and cleaned of background noise; the wing whistle in flight is made by Geb's tools.
- Bear recordings: the black bear's huffs and jaw pops from Grizzly Bear vocalizations in the Yellowstone sound library (NPS & MSU Acoustic Atlas, Dan Bergum; public domain), the panda's bleats from Giant panda twittering by Mizunoryu (public domain). Cut and cleaned of background noise.
- Camel recordings on Freesound by craigsmith (2), jlseagull, schots (2) and Pól (CC0), camel.flac by Erdie and horse grazing by dobroide (CC BY 4.0); the coat's hair detail from Camelus bactrianus in western Mongolia 04 by Alexandr Frolov (CC BY-SA 4.0).
- Raccoon recordings on Freesound by TRP, h_sylvan and flumpytripod (CC0), and Fighting racoons by PianoFarm (CC BY 4.0).
- Wild turkey recordings by Jonathon Jongsma on xeno-canto (XC136045, XC134744, XC104532, XC320490; via Wikimedia Commons, CC BY-SA 3.0), Gobbler by bod (pdsounds.org, public domain) and turkey yelps and clucks by TheKingOfGeeks360 on Freesound (CC0).
- Peacock: the train's feather from László Szalai's public-domain feather scan; the body painted from photos on Wikimedia Commons: the head from Peacock side close by Laura Wolf (CC BY 2.0), the neck, breast, wing coverts and back from Indian peafowl Pavo cristatus 6614 06 by ImagePerson (CC BY 4.0), and the primaries, underparts, legs and tail feathers from Pavo cristatus back by Kevin (CC BY 2.0); calls on Freesound by Sheyvan, Kinoton, Lexana.uk, richwise and craigsmith (CC0), dobroide and Keith Selmes (CC BY 4.0), wings and feathers by craigsmith, OwennewO and Vrymaa (CC0).
- Cheetah calls: Smirnova, Volodin, Demina & Volodina, Acoustic structure and contextual use of calls by captive male and female cheetahs, PLOS ONE 2016, S1 Audio (CC BY 4.0); Bernard DUPONT's Kruger National Park recordings via Wikimedia Commons (CC BY-SA 2.0); Abujoy, Ronronnement du guépard via Wikimedia Commons (CC BY 4.0); Günter Tembrock, Tierstimmenarchiv, Museum für Naturkunde Berlin (TSA:0372, 0373, 1875, 1876, S1304-19; CC BY-SA 3.0). The coat is mapped from Acinonyx jubatus walking by Rob Qld via Wikimedia Commons (CC BY 2.0).
- Bison: bellows, grunts, snorts and grazing from the Yellowstone Sound Library (National Park Service: Shan Burson and Jennifer Jerrett; public domain), cut, cleaned of background noise and partly pitched down; the coat's colours and hair from Portrait of a bull bison on a sunny winter day by Jacob W. Frank (NPS, public domain).
- Red kangaroo: the model is a 3ds Max kangaroo from Cole's collection (its author isn't named in the file), improved and retextured; its colours and fur detail from two public-domain photos of a red kangaroo by Yinan Chen (1, 2). Its calls are observers' recordings on iNaturalist (CC BY-NC 4.0): eastern grey kangaroo coughs by Lauren Leviston, growls by Mononymous (1, 2) and a yellow-footed rock-wallaby's hiss and footfall by evergrebe; grazing from horse grazing by dobroide (CC BY 4.0). Cut, cleaned of background noise and partly pitched down; the foot thump and the landings are built on the recorded footfall.
- California sea lions: the coats' colours and grain from photos of California sea lions on the dock at Astoria by Jeff Gunn (CC BY 2.0) and of a bull by the US Fish and Wildlife Service (public domain). Their calls are real California sea lion recordings on Freesound: California Sea Lions - Monterey Bay by RTB45, Sea Lions on a dock in Oxnard by shelf-employed and Sea Lions, California, Distant, Then CU by designerschoice (recorded by Kylie Judy at San Diego), all CC BY 4.0; cut into single barks, growls and roars and cleaned of background noise, the cow's growls pitched up. The snorts and sighs are made.
- Red king crab and snow crab: Gebsfish's models and paint, rigged here; their clicks, snaps and bubbles are made by Geb's tools.
- Humpback whale: the model from CADNav (above), rigged and its painted skin toned to a living humpback's; its blows, inhales, moans, groans, splashes and the thumps on the sand are made by Geb's tools, and its spouts and spray are built on vanilla DayZ's geyser effects.
- Water buffalo: the model from CADNav (above), its surface remade and retextured; the coats from photos of real buffalo: Wasserbüffel (Bubalus arnee) im Yala National Park in Sri Lanka by flowcomm (the body and face, CC BY 2.0), Domestic Buffalo and Domestic Buffalo by Mike Prince (the nose, CC BY 2.0), Koereiger - cattle egret met waterbuffel by Bouke ten Cate (skin and hair grain, CC BY 4.0) and San Vicente, Carabao, Buffalo, Palawan, Philippines by Vyacheslav Argenberg (dried mud, CC BY 4.0), with photos by Stephen Michael Barnett (1, CC BY 2.0), Rizky Hidayat (2, CC BY 4.0), Marco d'Itri (3, CC BY 2.0) and LadyofHats (4, public domain) for its colours, markings and horns. Its calls are real water buffalo recordings on Freesound, CC0: Buffalo.wav by __O (Nepal), romanian_buffalo_milking.wav by jtol and Bovines - Water Buffalo by TheKingOfGeeks360; its grazing from the Yellowstone Sound Library (NPS, above). Cut, cleaned of background noise and partly pitched down.
- Thomson's gazelle: the model from CADNav (above), its surface remade, its horns, ears, hooves and tail rebuilt on its own lines, and retextured from photos of real Thomson's gazelles: Eudorcas thomsonii -Serengeti National Park, Tanzania-8 by Bob (the body and legs, CC BY 3.0), Male Thomson's gazelle by Kandukuru Nagarjun (the head, CC BY 2.0), Thomson's gazelle by Vince Smith (the face from the front, CC BY 2.0) and Eudorcas thomsonii thomsonii by Forest Botial-Jarvis (a reference for the horns and ears, CC BY 4.0). No free recording of a Thomson's gazelle exists, so its calls are its close relatives', from open-access research (CC BY 4.0): snorts of a goitred gazelle, springbok, impala and klipspringer from Volodina, Volodin, Chelysheva & Frey 2017 (BMC Research Notes, audio), goitred gazelle contact calls from Volodin, Sibiryakova, Soldatova & Volodina 2019 (Behaviour, audio) and a mountain gazelle's alarm calls, one at each stotting leap, from Arnon, Koyama & Wronski (Behaviour, videos 9 and 10); grazing from horse grazing by dobroide (CC BY 4.0). Cut, cleaned of background noise and partly pitched down; the hoof stamps and the body's fall are made here.
- Giant spider: the model from CADNav (above), smoothed, its eyes, fangs and palps rebuilt, rigged on its own eight-legged skeleton and repainted; its hisses, clicks, screeches, spit and silk are made by Geb's tools.
- Sounds and textures cut or made from CC BY-SA sources (the cheetah's and turkeys' calls, the camel's coat) are shared under the same licence.
- The DayZ community for reporting bugs and inspiration throughout the life of the mod
If you like this project and think it has improved your server in any way, consider contributing! We are always looking for help with ideas, new models, and any monetary support that can help improve the mod. Open a ticket in the Discord to discuss how you can contribute, or report a bug on GitHub.
Attribution-NonCommercial-NoDerivatives 4.0 International
This item is NOT authorized (strictly forbidden) for any of these conditions:
- posting on Steam, except under the Steam account Cole.
- hosting on any download server other than Geb's Animals current workshop download.
- hosting on any launcher for distribution other than Geb's Animals current workshop download.
- to be packaged in any form other than Geb's Animals current workshop download.
- to create derivative works.
PERMISSION IS NOT GRANTED FOR THIS MOD TO BE INCLUDED IN A "SERVER PACK" or "MOD PACK" DO NOT EVEN ASK TO REPACK. NO. NOT ALLOWED.
Use a Collection if you want to include this mod on your server for your users.
You are hereby given monetization approval under the conditions that you follow the DayZ Server Monetization agreement and have obtained permission from Bohemia. Read more here https://www.bohemia.net/monetization
We accept donations at https://www.paypal.com/paypalme/packjc every dollar counts and we greatly appreciate any contributions!


