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OpenArena
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engine
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Leidev24
- #101
#101
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leilei-
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Nov 23, 2025
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Leidev24
#101
leilei-
merged 21 commits into
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Commits on Feb 8, 2024
- s_interrupt - allows sounds to be interrupted by the same sound or entity channel
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Commits on Mar 28, 2025
- r_slowness gone. Use llvmpipe, PCem, or a slow computer instead.
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Spring cleaning of old deprecated/broken post-process GLSL experiments
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test
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Commits on Mar 29, 2025
Cool console things
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Commits on Mar 30, 2025
SDL2: Clicking the red X now does something: you can leave!!!
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s_xmp_startPattern - makes the tracker song play a different pattern (for use with sub-songs)
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- fixed xmp playback as xmp explicitly requires a length of the module now. Fixes issue #96
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Commits on Apr 10, 2025
- deprecating r_modelshader because the shader got stale, old, buggy, and amd hates it now
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Commits on Apr 16, 2025
- r_lightmapColorNorm : Make normalization of bright luxels an option, default is 1 (q3 behavior).
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- Crash fix for older (<=2001) mods by trimming the string shared with ui module, so no overflow for them
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Commits on Apr 18, 2025
Some renderer refactor and cleanup
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Commits on May 17, 2025
- Internal GLSL brightness shader, so gamma control can work without the glsl/brightness_fp.glsl file when r_ext_vertex_shader is 1 and r_alternateBrightness is 2.
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Commits on May 25, 2025
- More r_dynamiclight options:
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Commits on May 30, 2025
- fixed a fog modulation regression stemming from a rgbMod case returning and not breaking. whoops
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Commits on Jun 29, 2025
Sun stuff
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Commits on Jul 1, 2025
- GetViewPosition builtin for cgame to allow stuff like text drawn over entities
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Commits on Jul 31, 2025
- Model fog fix
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Commits on Nov 21, 2025
- Cgame entity glow renderer hookup
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RB_UVcolor: casting as gcc 14 hates this line
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Commits on Nov 23, 2025
Merge branch 'master' into leidev24
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