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MEDELBOU3/README.md

About Me

I am a Computer Science & Artificial Intelligence student interested in building software that combines programming, AI, real-time graphics, interactive systems, and product design.

I enjoy creating projects from the ground up and learning how complex systems work internally. My work ranges from web applications and algorithms to 3D tools, game-engine systems, animation workflows, rendering experiments, and AI-related research.

My current focus is on building SM Engine, a modular real-time 3D creation and game-development environment based on Three.js, JavaScript, Electron, WebGL, and WebAssembly-oriented tooling.

Current interests
├── Artificial Intelligence & Machine Learning
├── Game Engine Architecture
├── Real-Time 3D Graphics
├── Rendering & Optimization
├── Animation Systems
├── Full-Stack Development
├── Algorithms & Research
└── UI / UX for complex creative tools

What I Am Building

SM Engine

SM Engine is my largest ongoing engineering project: a modular editor and runtime for real-time 3D creation, modeling, animation, gameplay systems, rendering, terrain, virtual production, scripting, build/export workflows, and extensibility.

Some areas I am actively exploring inside the project include:

  • Editor and workspace architecture
  • 3D modeling and sculpting tools
  • Timeline, graph and animation systems
  • Player / character architecture
  • Physics and gameplay runtime
  • AI and behavior systems
  • Rendering and lighting
  • Terrain and water
  • 2D animation
  • Plugin architecture
  • Build and standalone export systems
  • Performance optimization for larger scenes
SM Engine repository

Tech Stack

Tech stack

Main Areas

Area Technologies / Tools
Languages JavaScript, Python, C++, C, HTML, CSS
3D & Graphics Three.js, WebGL, GLSL concepts
Desktop Apps Electron
AI / Data Python, algorithm experimentation, ML concepts
Web Front-end development, interactive web applications
Tools Git, GitHub, VS Code, Figma
Current Engineering Focus Engine architecture, animation, rendering, runtime systems, optimization

Featured Projects

SM Engine

SM Engine

Modular 3D creation and game-development engine focused on editor tooling, real-time graphics, animation, gameplay systems and extensibility.

Tech: JavaScript · Three.js · Electron · WebGL

AetherStream

AetherStream

A media-focused web application built around an interactive streaming-style interface and front-end experience.

Tech: HTML · CSS · JavaScript


Research & Technical Exploration

I am also interested in the research side of computer science, especially when an idea can be implemented, tested, measured, and compared experimentally.

My interests include:

  • Algorithms and heuristics
  • Optimization problems
  • Artificial intelligence
  • Real-time systems
  • Rendering techniques
  • Performance engineering
  • Simulation
  • Experimental software design

GitHub Analytics

GitHub profile details
Most committed language GitHub stats
Productive time Repositories by stars

Contribution Activity

GitHub streak



GitHub activity graph

3D Contribution Graph

3D contribution graph

Contribution Snake

GitHub contribution snake

GitHub Trophies

GitHub trophies

Goals

I want to keep growing as an engineer and eventually work on ambitious technology products involving AI, graphics, real-time systems, and creative software.

Some long-term goals:

  • Build software used by real people
  • Grow SM Engine into a serious technical platform
  • Work on advanced AI and graphics systems
  • Publish stronger technical and research work
  • Collaborate with talented developers around the world
  • Build products and companies around meaningful technology
  • Keep learning across computer science, design, and engineering

Beyond Code

Technology is a major part of my life, but not the only thing I want to experience.

Formula 1

Formula 1

One of my personal dreams is to experience a Formula 1 car and the engineering, precision, and speed behind motorsport.

Japan

Tokyo at night

Japan is one of the countries I would most like to explore for its technology, cities, culture, food, design, transportation, and landscapes.

Places I would like to visit include Tokyo, Kyoto, Osaka, and Mount Fuji.


Connect With Me


Support

If you enjoy my open-source work, starring a repository or sharing feedback is already a great way to support it.



Buy Me a Coffee PayPal GitHub Sponsors

Thanks for visiting

I like building difficult things, understanding how they work, and improving them one system at a time.

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