Skip to content

On Windows desktop, compile shaders with dxc for faster startup #3515

Closed

Description

@Keavon

The app window is slow to open because it's not using dxc, and is instead defaulting to fxc.

Activity

  1. changed the title [-]The app window is slow to open because it's not using `dxc`, and is instead defaulting to `fxc`[/-] [+]On Windows desktop, compile shaders with `dxc` on startup[/+] on Dec 22, 2025
  2. changed the title [-]On Windows desktop, compile shaders with `dxc` on startup[/-] [+]On Windows desktop, compile shaders with `dxc` for faster startup[/+] on Dec 22, 2025
  3. added
    GraphicsGPU and graphics programming related
    DesktopNative desktop API work with Windows/Mac/Linux and CEF
    on Dec 22, 2025
  4. added theissue type on Dec 22, 2025
  5. moved this to Pre-Launch in Desktop Applicationon Dec 22, 2025
  6. moved this from Pre-Launch to Post-Launch in Desktop Applicationon Jan 19, 2026
  7. timon-schelling commented on Sep 25, 2026

    @timon-schelling
    Member

    @Keavon I think this is fixed, current wgpu is able to just use dxc bundled with CEF. Feel free to reopen if remember incorrectly.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Labels

DesktopNative desktop API work with Windows/Mac/Linux and CEFGraphicsGPU and graphics programming related

Type

Projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions