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GameFrameX
GameFrameX.Server.Source
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fix(localization): 重命名 AdminApi.OptionsInvalid 消除 S3218 遮蔽 (#550)
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#165:
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feat(capability): 命名空间对齐程序集与目录结构
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fix(capability): 移除 ScopeAdapter 未读字段消除 Sonar S4487 (#551)
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feat(capability): P4 上层簇与聚合三包拆包与双工程退役
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fix(online): 拆解 CommitAsync 降低认知复杂度 (#547)
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#161:
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feat(capability): Online 能力组合单入口与配置段绑定
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#160:
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doc(changelog): 登记 Foundation 5.0.0 升级条目
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fix(database): 消除 SQLite 写路径 Sonar 七项告警 (#545)
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#158:
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fix(sqlite): 读路径 SQL 文本构建收敛到专用构建器消 S2077 (#544)
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doc(changelog): 记录 PG-only 验证变更
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#156:
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fix(startup): 为 AppExitHandler._isKill 添加 volatile 修饰符
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#155:
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fix(database): 部分更新补软删可见性守卫并改用异步打开
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#154:
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feat(build): 新增 GameFrameX.Templates 垂直切片模板包
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#153:
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build(release): 发布流水线收敛为纯手动触发
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#152:
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fix(core): 移除无效的统计工具与死代码代理回调
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#151:
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style(hotfix): 统一热更模块代码格式
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#150:
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feat(tests): 启动参数测试迁移 binder 化
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#149:
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fix(localization): 重命名 Keys.Utility.Network 为 NetworkModule 消除 S3218 …
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#148:
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feat(network): 全仓 NetWork 拼写统一为 Network
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#147:
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doc(http): README HTTP 处理器示例更新为合并位置参数形态
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doc(readme): 同步多语言 HTTP Handler 章节反映新构造签名
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#145:
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fix(hotfix): 抽方法降 TradeComponentAgent.OnPlaceAsync 认知复杂度 (#539)
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#144:
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fix(hotfix): 抽方法降 BattleRules.Simulate 认知复杂度 (#538)
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#143:
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refactor(network): 移除内置协议专用的操作类型成员
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#142:
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feat(server-role): 新增 ServerRole 应用层与配套 Proto/Hotfix/Tests
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#141:
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