Closed - opened by mistake - #324
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The addon formats a temporary copy of the script instead of the file itself, to avoid Godot's "file changed outside of Godot" pop-up. That copy was written to the system's temporary folder, but the formatter discovers `.editorconfig` by walking up the folders above the file it formats. From `/tmp` it never reaches the project, so every editorconfig-only setting was silently dropped when formatting from the Godot editor, while the same file formatted correctly from the CLI. Writing the temporary copy next to the original script puts it back under the project's `.editorconfig`. The file name starts with a dot so Godot's filesystem scanner skips it while it briefly exists. Fixes GDQuest#315
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Closing this, just testing locally. Sorry for the noise.