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feature: let an empty server hibernate and still take a match - #214
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lukepolo
marked this pull request as draft
October 5, 2026 17:37
…hrough-hibernation # Conflicts: # apps/swiftly/src/FiveStack.cs
…hibernation # Conflicts: # apps/swiftly/src/FiveStack.cs
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sv_hibernate_when_emptyoff and stays awake until that match is gone, so timers and the end-of-map work never stall on an empty serverOnTickgoing quiet, CounterStrikeSharp fromOnServerHibernationUpdateranked.server.cfgstill setssv_hibernate_when_empty 0; a server opts in withHIBERNATE_WHEN_EMPTY=true, which both images'setup.shnow honour and the dev manifests set