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bug: nade practice clear, rethrow, bots and flash feedback - #179

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lukepolo wants to merge 1 commit into
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feature/rethrow-clear
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lukepolo wants to merge 1 commit into
mainfrom
feature/rethrow-clear

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@lukepolo lukepolo commented Sep 3, 2026

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lukepolo added a commit that referenced this pull request Oct 6, 2026
Brings over #179 onto the current plugin:

- .clear holds until the player asks for something again, so the spot
  watcher no longer redraws the markers a quarter second later, and it
  also clears the smokes, fires and grenades in the world.
- The ping key clears thrown utility, silently when there was none.
- .rethrow throws the loaded lineup (or your last throw) again from where
  it was thrown without moving you, and says why when it cannot.
- Bots killed or added mid-round are respawned and stood back on their
  spots.
- Flash feedback for players as well as bots: how long it would have had
  you, and the thrower hears it for the team-mate they flashed.

Merged with the practise-one-lineup focus: loading still clears the hold,
and .clear still drops the focus.

lukepolo commented Oct 6, 2026

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Closing in favour of #219, which carries these changes over onto the current plugin (commit 7ba8122) alongside the practise-one-lineup focus.


Generated by Claude Code

@lukepolo lukepolo closed this Oct 6, 2026
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