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CI
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#65:
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2m 52s
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feature: serve plugins' workshop addons through AddonsManager (#211)
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#64:
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bug: keep workflow inputs and upstream tags out of shell and sed scri…
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bug: stop the game overwriting clan tags so the scoreboard stops flic…
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bug: clear Valve's report-based voice mute in matches (#208)
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bug: write panel config files into a dedicated server's own directory…
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bug: keep Valve's app id when enabling steam relay (#206)
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bug: close the gaps in game server crash reports (#205)
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feature: save a crash report per server when the game server dies (#204)
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chore: hourly dependency check that rebuilds the images (#202)
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bug: count connected players without a pawn on SwiftlyS2 (#203)
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feature: report the live player roster and kills from player manageme…
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feature: refuse players who are not on a restricted server's access l…
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feature: player management plugin for community servers (#199)
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bug: count a lineup's playing members for the over-capacity kick (#198)
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feature: relay say_team into the team's web chat room (#196)
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#49:
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bug: keep reconnecting players on the right side through halftime (#195)
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bug: guard stale captain references on reconnect (#193)
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bug: restore lineup names after cs2 resets them at match start (#194)
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bug: remove manual clan tag brackets now that cs2 adds them (#192)
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feature: rush mode (#190)
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bug: update windows ConnectClient signature (#189)
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