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Redraw request in the wrong place? #29

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@mfluehr

Why is window.request_redraw() invoked when handling Event::AboutToWait? I believe it would be better done when handling WindowEvent::RedrawRequested.

According to the winit docs on AboutToWait:

This is not an ideal event to drive application rendering from and instead applications should render in response to WindowEvent::RedrawRequested events.

Moreover, the wgpu examples seem to follow this advice.

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