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Jonathan Feinberg
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Merge pull request jdf#108 from villares/master
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‎Reference/api_en/beginCamera.xml‎

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]]></code></example>
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<description><![CDATA[
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The <b>beginCamera()</b> and <b>endCamera()</b> functions enable advanced customization of the camera space. The functions are useful if you want to more control over camera movement, however for most users, the <b>camera()</b> function will be sufficient.<br /><br />The camera functions will replace any transformations (such as <b>rotate()</b> or <b>translate()</b>) that occur before them in <b>draw()</b>, but they will not automatically replace the camera transform itself. For this reason, camera functions should be placed at the beginning of <b>draw()</b> (so that transformations happen afterwards), and the <b>camera()</b> function can be used after <b>beginCamera()</b> if you want to reset the camera before applying transformations.<br /><br />This function sets the matrix mode to the camera matrix so calls such as <b>translate()</b>, <b>rotate()</b>, applyMatrix() and resetMatrix() affect the camera. <b>beginCamera()</b> should always be used with a following <b>endCamera()</b> and pairs of <b>beginCamera()</b> and <b>endCamera()</b> cannot be nested.
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The <b>beginCamera()</b> and <b>endCamera()</b> functions enable advanced customization of the camera space. The functions are useful if you want to have more control over camera movement, however for most users, the <b>camera()</b> function will be sufficient.<br /><br />The camera functions will replace any transformations (such as <b>rotate()</b> or <b>translate()</b>) that occur before them in <b>draw()</b>, but they will not automatically replace the camera transform itself. For this reason, camera functions should be placed at the beginning of <b>draw()</b> (so that transformations happen afterwards), and the <b>camera()</b> function can be used after <b>beginCamera()</b> if you want to reset the camera before applying transformations.<br /><br />This function sets the matrix mode to the camera matrix so calls such as <b>translate()</b>, <b>rotate()</b>, applyMatrix() and resetMatrix() affect the camera. <b>beginCamera()</b> should always be used with a following <b>endCamera()</b> and pairs of <b>beginCamera()</b> and <b>endCamera()</b> cannot be nested.
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‎Tutorials/python-jython-java/index.html‎

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Attribution-NonCommercial-ShareAlike 4.0 International License.</a> </p>
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<p>Processing.py is based on the Java implementation of <a
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href="http://www.processing.org/">Processing</a>. It uses making use of
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href="http://www.processing.org/">Processing</a>. It makes use of
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<a href="http://www.jython.org/">Jython</a>, an implementation of Python
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that runs on the Java Virtual Machine (JVM), to directly access the
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underlying Java library. The benefit of this strategy is that your

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