Skip to content

Material options are shown for glTF materials that can't be serialized back right now #129

Description

@hybridherbst

Material options that aren't serialized in glTF can't be edited in this mode, we should either disable them or write them to an extension if non-default values are selected:

  • Depth Write, Depth Test
  • Cast Shadows, Receive Shadows
  • Enable Vertex Colors
  • Queue Control, Render Queue, Double Sided GI, Global Illumination

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions