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openvg.init() never ends #5

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@diogoviannaaraujo

After showing an animation for several hours it got frozen, and when i tried to restart it, openvg.init() never releases the loop, so the app don't start.

I've tried to do openvg.destroy() or finish() before initialising, hoping it would clean up something, but no success. I'll have to reboot i think

Im got on this using openvg-canvas, but since its stuck on vg.init() I think the place for the bug is here.

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