+Dispatch uses a structured brief (context / goal / optional goals seed) and returns a structured report. The TUI Agents strip and fleet board show who is running; live tool progress updates the status bar without dumping the child transcript into the parent chat. There is no turn budget. A tool-less final turn completes only with the four-heading report envelope; without it, one nudge is given and a second tool-less turn without the envelope salvages as `incomplete-report-stop`. A silent worker (no activity for `stallTimeoutMs`, opt-in) gets one continuation nudge, then salvages as `stalled` only after a full `stallTimeoutMs` grace with still no activity — queued checks inside that window wait, they do not salvage. An opt-in `deadlineMs`, or an operator cancel, can also end a run early. Each of these returns a salvage report so a runaway or idle child cannot quietly burn a large token budget or look done after prose alone.
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