diff --git a/README.md b/README.md index 2540ccd..04c10e4 100644 --- a/README.md +++ b/README.md @@ -4,11 +4,11 @@ **Free assets and tools for commercial games, with every licence read at its source.** -[**Browse 417 sources**](https://tmhsdigital.github.io/Free-Game-Dev-Assets/) · [Starter stacks](#starter-stacks) · [Choose by job](#start-here) · [Licences](#licences) · [Contribute](#contributing) +[**Browse 418 sources**](https://tmhsdigital.github.io/Free-Game-Dev-Assets/) · [Starter stacks](#starter-stacks) · [Choose by job](#start-here) · [Licences](#licences) · [Contribute](#contributing) [![Website](https://img.shields.io/website?url=https%3A%2F%2Ftmhsdigital.github.io%2FFree-Game-Dev-Assets%2F&up_message=live&down_message=down&label=website)](https://tmhsdigital.github.io/Free-Game-Dev-Assets/) [![Pages](https://img.shields.io/github/actions/workflow/status/TMHSDigital/Free-Game-Dev-Assets/pages.yml?label=pages)](https://github.com/TMHSDigital/Free-Game-Dev-Assets/actions/workflows/pages.yml) -[![Sources](https://img.shields.io/badge/sources-417-informational)](https://tmhsdigital.github.io/Free-Game-Dev-Assets/) +[![Sources](https://img.shields.io/badge/sources-418-informational)](https://tmhsdigital.github.io/Free-Game-Dev-Assets/) [![License: CC0-1.0](https://img.shields.io/badge/license-CC0--1.0-lightgrey.svg)](LICENSE)
[![GitHub stars](https://img.shields.io/github/stars/TMHSDigital/Free-Game-Dev-Assets)](https://github.com/TMHSDigital/Free-Game-Dev-Assets/stargazers) @@ -150,7 +150,7 @@ is a page on the site. ## Browse the catalog -The [website](https://tmhsdigital.github.io/Free-Game-Dev-Assets/) searches all 417 entries +The [website](https://tmhsdigital.github.io/Free-Game-Dev-Assets/) searches all 418 entries and filters them by category, commercial use, attribution, review status and 2D camera view. Press `/` to search. Filtered views and individual entries have their own URLs, so you can send someone exactly what you are looking at. @@ -160,7 +160,7 @@ someone exactly what you are looking at. | **3D** | 77 | Models, scans, PBR textures and materials | [`catalog/3d/`](catalog/3d/) | | **Tools** | 121 | Editors, pipeline, TTS, Godot add-ons | [`catalog/tools/`](catalog/tools/) | | **2D** | 60 | Sprites, tilesets, UI and HUD, icons, palettes | [`catalog/2d/`](catalog/2d/) | -| **Audio** | 35 | SFX, music, foley, impulse responses | [`catalog/audio/`](catalog/audio/) | +| **Audio** | 36 | SFX, music, foley, impulse responses | [`catalog/audio/`](catalog/audio/) | | **Characters** | 30 | Rigged packs, generators, modular humanoids | [`catalog/characters/`](catalog/characters/) | | **Fonts** | 25 | OFL and commercial-ok typefaces, CJK | [`catalog/fonts/`](catalog/fonts/) | | **Environment** | 20 | HDRI, terrain DEMs, geodata | [`catalog/environment/`](catalog/environment/) | diff --git a/catalog/README.md b/catalog/README.md index 20dc2d4..6567d0b 100644 --- a/catalog/README.md +++ b/catalog/README.md @@ -7,7 +7,7 @@ One markdown file per source under a category folder. Copy [`TEMPLATE.md`](TEMPL | 3D | 77 | [`3d/`](3d/) | Models, scans, PBR textures | | Tools | 121 | [`tools/`](tools/) | Editors, pipeline, TTS, Godot add-ons | | 2D | 60 | [`2d/`](2d/) | Sprites, UI, icons, palettes | -| Audio | 35 | [`audio/`](audio/) | SFX, music, foley, IRs | +| Audio | 36 | [`audio/`](audio/) | SFX, music, foley, IRs | | Characters | 30 | [`characters/`](characters/) | Generators & modular humanoids | | Fonts | 25 | [`fonts/`](fonts/) | OFL / commercial-ok type | | Environment | 20 | [`environment/`](environment/) | HDRI, terrain, geodata | diff --git a/catalog/audio/README.md b/catalog/audio/README.md index 7c18d0c..549f480 100644 --- a/catalog/audio/README.md +++ b/catalog/audio/README.md @@ -61,6 +61,7 @@ you sell or redistribute the IR files as a standalone product. | [octave-ui-sounds](octave-ui-sounds.md) | Octave | custom | yes | active | | [pacdv](pacdv.md) | PacDV Free Sound Effects | custom | unknown | needs-review | | [soundbible](soundbible.md) | SoundBible | varies | filter | needs-review | +| [soundza](soundza.md) | Soundza | custom | yes | needs-review | † Zapsplat's basic (free) tier requires attribution; Premium does not. diff --git a/catalog/audio/soundza.md b/catalog/audio/soundza.md new file mode 100644 index 0000000..8b1f223 --- /dev/null +++ b/catalog/audio/soundza.md @@ -0,0 +1,38 @@ +--- +id: soundza +name: Soundza +url: https://soundza.com/ +category: audio +subcategories: [sfx, music, ambience] +license: custom +commercial: true +attribution_required: false +formats: [WAV, MP3] +tags: [loops, one-shots, api] +added: 2026-10-26 +verified: 2026-10-26 +status: needs-review +--- + +# Soundza + +Free library of sound effects, music loops, ambience, one-shots and vocal chops, downloadable as WAV or MP3. The terms allow use in commercial games with no credit owed, and say shipping a sound inside a game is fine. The site also has a REST API and an MCP server for search and download, and a free AI sound effect generator. + +## Notes + +- **No attribution:** the terms say no credit is required +- **Inside a game is fine; standalone redistribution is not.** Sounds may not be shared, resold or given away as standalone files or in a sample pack, loop library or sound kit, and may not be uploaded to another sound marketplace +- **No AI training:** the terms bar using the sounds to train, fine-tune or otherwise develop any AI or machine-learning system +- Some library sounds are AI-generated and are labelled as AI on their pages. The separate [sound effect generator](https://soundza.com/tools/sound-effect-generator) makes new clips from a text prompt; this entry covers the downloadable library +- Developer access: REST API at https://api.soundza.com/v1 (docs at https://soundza.com/developers) and an MCP server at https://mcp.soundza.com/mcp; search works without a key + +## Evidence + +- Live [terms page](https://soundza.com/license) (2026-10-26): "Shipping a Sound inside a game or app you make is fine." +- Same page (2026-10-26): "No attribution is required." +- Same page (2026-10-26): "You may not use sounds from soundza to train, fine-tune, or otherwise develop any AI or machine-learning system." + +## Related + +- [pixabay-audio](pixabay-audio.md) +- [mixkit-sfx](mixkit-sfx.md) diff --git a/site/config.json b/site/config.json index ffed437..5798ec1 100644 --- a/site/config.json +++ b/site/config.json @@ -6,7 +6,7 @@ "baseUrl": "/Free-Game-Dev-Assets", "siteUrl": "https://tmhsdigital.github.io/Free-Game-Dev-Assets/" }, - "expectedEntryCount": 417, + "expectedEntryCount": 418, "categories": { "3d": { "label": "3D", "blurb": "Models, scans, PBR textures", "view": "cards" }, "environment": { "label": "Environment", "blurb": "HDRI, terrain, geodata", "view": "cards" },