From 4b91f0c91d321d2995bf90da5789f304689ecc87 Mon Sep 17 00:00:00 2001 From: lenship2 Date: Tue, 20 Oct 2026 23:12:00 -0600 Subject: [PATCH] Update weapon_portalgun.fgd Requires an internal MR --- fgd/point/weapon/weapon_portalgun.fgd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/fgd/point/weapon/weapon_portalgun.fgd b/fgd/point/weapon/weapon_portalgun.fgd index 9056b6c8..82a464f7 100644 --- a/fgd/point/weapon/weapon_portalgun.fgd +++ b/fgd/point/weapon/weapon_portalgun.fgd @@ -48,8 +48,8 @@ ] // Inputs - input ChargePortal1(void) : "Does charge up effect for mounted portalgun. Missing particles and sounds." - input ChargePortal2(void) : "Does charge up effect for mounted portalgun. Missing particles and sounds." + input ChargePortal1(void) : "Does charge up effect for mounted portalgun." + input ChargePortal2(void) : "Does charge up effect for mounted portalgun." input FirePortal1(void) : "Projects the 'blue' portal onto a wall in the facing direction of the gun." input FirePortal2(void) : "Projects the 'orange' portal onto a wall in the facing direction of the gun." input FirePortalDirection1(vector) : "Fires the 'blue' portal in the specified direction."