From 52f4859bc3d454fad7933fca96e9b46b1c2af363 Mon Sep 17 00:00:00 2001 From: Andre_601 <11576465+Andre601@users.noreply.github.com> Date: Fri, 4 Sep 2026 18:43:13 +0200 Subject: [PATCH 1/2] feat(minimessage): Add info about requiring namespace for custom textures in paths --- src/content/docs/adventure/minimessage/format.mdx | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/content/docs/adventure/minimessage/format.mdx b/src/content/docs/adventure/minimessage/format.mdx index a16f068fe..d05d355d0 100644 --- a/src/content/docs/adventure/minimessage/format.mdx +++ b/src/content/docs/adventure/minimessage/format.mdx @@ -549,12 +549,13 @@ Tag Arguments * `atlas` the atlas to use, e.g. `minecraft:blocks`. - * `sprite` the sprite to use, e.g. `item/emerald`. + * `sprite` the sprite to use, e.g. `item/emerald`. Textures added to the atlas from separate namespaces (i.e. textures from `assets//textures/items/`) need to be prefixed with the namespace. Examples ```mm Look at my ! This item costs 10 x . +This is a custom texture from a namespace: ``` ### Head From 360e7440969b47b5b1df92d44a90e01d2be0d2d0 Mon Sep 17 00:00:00 2001 From: Andre_601 <11576465+Andre601@users.noreply.github.com> Date: Fri, 4 Sep 2026 18:49:15 +0200 Subject: [PATCH 2/2] Reword things for more clarity --- src/content/docs/adventure/minimessage/format.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/content/docs/adventure/minimessage/format.mdx b/src/content/docs/adventure/minimessage/format.mdx index d05d355d0..4b1042c00 100644 --- a/src/content/docs/adventure/minimessage/format.mdx +++ b/src/content/docs/adventure/minimessage/format.mdx @@ -549,7 +549,7 @@ Tag Arguments * `atlas` the atlas to use, e.g. `minecraft:blocks`. - * `sprite` the sprite to use, e.g. `item/emerald`. Textures added to the atlas from separate namespaces (i.e. textures from `assets//textures/items/`) need to be prefixed with the namespace. + * `sprite` the sprite to use, e.g. `item/emerald`. Name is based on the atlas used, may or may not have a prefix (e.g. `item/` for items atlas) and may require a namespace, if the texture is not stored in the `minecraft` namespace (e.g. texture paths from `assets/example/textures/item/` require `example:` as namespace). Examples ```mm