From b52f72b3442acb1a6c8bbef879b98ae1bf6eff49 Mon Sep 17 00:00:00 2001 From: Dek Date: Sun, 30 Aug 2026 11:49:39 -0400 Subject: [PATCH] Fixed esp fade distance being squared twice --- .../meteorclient/systems/modules/render/ESP.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/meteordevelopment/meteorclient/systems/modules/render/ESP.java b/src/main/java/meteordevelopment/meteorclient/systems/modules/render/ESP.java index 8e6a03d0e83..e742238e895 100644 --- a/src/main/java/meteordevelopment/meteorclient/systems/modules/render/ESP.java +++ b/src/main/java/meteordevelopment/meteorclient/systems/modules/render/ESP.java @@ -390,9 +390,9 @@ public Color getColor(Entity entity) { private double getFadeAlpha(Entity entity) { double dist = PlayerUtils.squaredDistanceToCamera(entity.getX(), entity.getY() + entity.getEyeHeight(entity.getPose()), entity.getZ()); - double fadeDist = Math.pow(fadeDistance.get(), 2); + double fadeDist = fadeDistance.get(); double alpha = 1; - if (dist <= fadeDist * fadeDist) alpha = (float) (Math.sqrt(dist) / fadeDist); + if (dist <= fadeDist * fadeDist) alpha = Math.sqrt(dist) / fadeDist; if (alpha <= 0.075) alpha = 0; return alpha; }