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[Proposal] Change quaternion representation from [w, x, y, z] into [x, y, z, w] #60

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@yuecideng

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Same as the title

Motivation

[x, y, z, w] convention is used as default by DexSim. Meanwhile the popular physics engine like newton or mujoco also use [x, y, z, w] conversion. So it maybe more straightforward to use this representation.

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